(*10 points*)
**I. 62.** Shearing in physics is the deformation of a rigid body under a load. Most conveniently one can demonstrate this by means of a deck of cards resting on a table and overlapping them on each other: the cards are slid on each other to an extent proportional to their distance from the table (*i.e. Cx*distance).
Prepare your animation program (i62.pas, ...) that applies a shear with proportion of *C* to a rectangle (with lower left corner at the origin, width *A* (1\(\displaystyle \le\)*A* \(\displaystyle \le\)100) and height *B* (1\(\displaystyle \le\)*B* \(\displaystyle \le\)100)) meanwhile that its lower left corner translates into point (*P*,*Q*) (-200\(\displaystyle \le\)*P*,*Q*\(\displaystyle \le\)200). |